User blog comment:AYET/A different talk about chapter 701/@comment-1595565-20130307060826

Typical fanboy, basing the teams on strength and not abilities. Let's start with the Sunny team. We have Nami, a master of weather capable of taking out multiple enemies at once. Brook, arguably the swiftest member of the crew, his speed and freezing abilities can immobilize as many enemies as Nami can knock out. Tony Tony Chopper, medical enthusiast and hand to hand close combat expert, an essential third player in the best team if you want large scale defense covering short, mid, and long range. And let's not forget Nami's future hentai love squeeze, Momonosuke. He of all people would have to stay on the ship, regardless of what he's capable of. I don't care if he ate a Devil Fruit that gives him the ability to get a lock on every factory in a hundred mile radius, having a kid like him on the island draws way too much attention and makes him too much of a liability. At this point, he's comic relief dead weight.

On to the hostage team. Trafalgar Law is probably the single must-have on that team. He knows what Doflamingo is capable of and what he'll try, so it would be dumb not to have him here. Nico Robin is calm in the face of danger and her powers make range a non-issue. And Usopp has a bag full of veritable wild card attacks, just about all of them range-based. Pretty good team if you're dealing with something that isn't normally up close and personal, like say a hostage transfer.

And lastly, Team Smash and Grab. They're job is simple, find the factory and wreck that bitch. I don't think I need to go into how most of their abilities entail raw, destructive power. Also, the five of them in high school were all voted "least likely to die in an ambush or if things go south."

Next time you think something is unbalanced, think about commonalities in each group's overall abilities and not what they can dead lift.