One Piece (Game Boy Advance)

One Piece for the Game Boy Advance is an action game released exclusively for the American handheld market. It loosely adapts the entire East Blue Saga, chronicling the adventures of the first five Straw Hat Pirates and their ultimate voyage toward the Grand Line. It was developed by Dimps Corporation, published by Bandai, and released in the United States in September 2005.

As it was made in conjunction with the 4Kids anime, the game uses many of the same naming conventions.

Gameplay
The game is a standard side-scrolling beat-'em-up with platforming elements. Players control Luffy through six levels, fighting a variety of enemies. Luffy begins with several of his trademark techniques, both short- and long-range; as the game goes on, more can be unlocked to supplement his fighting abilities.

At the end of each level, the player's score (measured in Belly to represent Luffy's growing bounty) is tallied, based on exactly how many enemies they defeated.

Other members of his crew like Zoro, Usopp, Nami and Sanji are also playable in the form of brief summons, to either help clear out enemies or support Luffy in some other way (For example, Sanji can cook Luffy a meal that will restore him to full health).

Playable

 * Monkey D. Luffy

Support

 * Roronoa Zolo
 * Nami
 * Usopp
 * Sanji

Bosses

 * Captain Morgan
 * Buggy
 * Kuro
 * Don Krieg
 * Arlong
 * Smoker

Mini-Bosses

 * Alvida (Both pre-Devil Fruit and post-Devil Fruit)
 * Helmeppo
 * Mohji and Richie
 * Jango
 * Gin
 * Hatchan, Chew and Kuroobi
 * Tashigi

Bonus Features
Fifty collectible, based off of various items from the series, can be gathered throughout Stories mode. Some are automatically awarded for defeating bosses or mini-bosses; others must be found by performing side-quests for various non-player characters.

Trivia

 * The game's box art is a modified version of that for One Piece: Grand Battle (the English version of One Piece: Grand Battle! Rush!).
 * Much of the game's content is reused from the prior Grand Battle! Swan Colosseum (also developed by Dimps); the music is remixed straight from said game, and many of the characters sprites and animations are reused from there as well.
 * Also tying into Dimps, the gameplay of the game follows a very similar formula to the other Shonen Jump game Dragon Ball: Advanced Adventure (also for the GBA).