User blog comment:AYET/Your own One Piece video game/@comment-34954086-20130519043608

RPG with a high level of detail. I've considered some mechanics of this in a single long game from day one to projected current, but for your rule purposes, say Dawn Island.

Begins with Luffy as a kid, Higuma the bear stuff happens. Luffy tries to fight him, Forced Loss. After that Garp takes his to the Mountains, he begins training with Dadan, Ace and Sabo. Goals to defeat the boss creatures he fought, eventually the whole Grey Terminal thing happens. Second part of game has him grown up, preparing to set out. He has to prepare a boat, pay off treasure tab to Makino, prepare a Safety Barrel for when he capsizes and is saved. Final boss being Lord of the Coast in an extended fight requiring Luffy to maneuvre him into a reef made up of boats sent off in earlier attempts (the barrel offers a save when defeated, the boat serves to increase the reef size making later attempts easier.)

Have done similar things with other arcs up to Little Garden.