Rocketman

The Rocketman was a prototype Sea Train designed by Tom's Workers, deemed too dangerous for public use due to its unreliable controls. It was briefly used by the Straw Hat Pirates and their allies to travel from Water 7 to Enies Lobby, where—despite its flaws—it proved an invaluable tool and weapon.

Appearance and Design
In design and size, the Rocketman was broadly similar to the Puffing Tom, complete with 4-4-0 wheel arrangement. Its smokebox was distinctively cone-shaped, and jokingly painted to resemble a shark's head; to this was linked the standard driver's cab, coal-tender, and a single passenger car. As it was never publicly used, its exterior was mostly unpainted.

The Rocketman was considered an experimental failure by all who worked on it, as its engine was only capable of dangerously high speeds, and would not respond to conventional brake mechanisms. This made it largely impossible to stop or even slow at-will, as well as prone to derailing from any solid collision. No amount of adjustments were able to remove these flaws, leading the Rocketman to be dubbed an "inherently" runaway train.

Commissioning
Tom's Workers constructed the Rocketman on Water 7 some time during Tom's ten-year stay of execution, finishing it before the better-known—and more tractable—Puffing Tom. Though they acknowledged the Rocketman was too dangerous to carry passengers, neither Tom nor his subordinates scuttled it, instead locking it away in a derelict warehouse behind the city's garbage dump.

Water 7 Arc
After twelve years of storage, the Rocketman was relaunched by Iceburg and Kokoro in an effort to help the Straw Hat Pirates retrieve Nico Robin from her CP9 captors. As the CP9 convoy was bound for Enies Lobby on the Puffing Tom, no other vehicle could hope to keep pace—especially with the Aqua Laguna still raging on the local seas.

Knowing that the Straw Hats were willing to risk anything, Iceburg serviced and restocked the Rocketman to his best abilities, while Kokoro volunteered as engineer. As the overjoyed Straw Hats boarded the train, they were accosted by the Franky Family, who begged to join their pursuit in order to save Franky (also captured by CP9). While his crewmates voiced reservations, Luffy readily agreed.



The Rocketman, despite its long disuse, successfully raised steam and launched from Water 7; the Franky Family were even able to harpoon-hitch their deluxe houseboat (towed by their King Bulls Sodom and Gomorrah) onto its passenger car without issue. Shortly after, it locked onto the Puffing Tom's tracks, jolting it to maximum speed and revealing numerous stowaways—Paulie, Peepley Lulu, Tilestone, Chimney, and Gonbe—onboard. On learning that the Galley-La foremen also opposed CP9, Luffy welcomed them as additional allies.

As it continued its pursuit, the Rocketman established covert communications with the Puffing Tom (which Sanji had earlier infiltrated), while encountering several more obstacles:
 * A second Aqua Laguna wave, which Luffy and Zoro (amidst support fire from their allies) pierced with a combination attack.
 * Two troop-filled passenger cars from the Puffing Tom (decoupled by Sanji), which Zoro neatly bisected.
 * Captain T Bone, commanding officer of the decoupled cars, whom Zoro defeated in one strike.
 * Yokozuna, who successfully derailed it, but was placated by Kokoro.

Despite all its speed, the Rocketman was not able to catch up to the Puffing Tom to prevent it from reaching it's destination. It was however able carry the Straw Hats and their allies through the storm to the aforementioned destination, the never night island, Enies Lobby.

Enies Lobby Arc
The Rocketman was very instrumental during the invasion, aiding the Straw Hats and their allies in the battle in ways that left onlookers stunned.



After waiting the agreed five minutes, the Rocketman was steered into the direction of the Enies Lobby front gate. However, as the gate was closed by some Marines and Government Agents who noticed the speeding sea train, a drastic alternative was devised by Zoro. With Yokozuna's strength, a ramp was created out of the fence in front of the speeding train which enabled the Rocketman to be flung over the first and second gates and crash into Oimo. This act apparently made all efforts of the Franky Family and Galley-La in opening those gates useless.



After crashing into the isle of Enies Lobby and being hit with a cannon shell, the Rocketman was fixed up and put to use again. It then sped across the island to the court house where it barged in and apparently ran over Baskerville. Using the halfway extended broken draw bridge as a ramp, it made another momentous jump across the waterfall gap separating Enies Lobby and the Tower of Justice, carrying the Straw Hats along with it, and crashed into the tower. After that the Rocketman was apparently beyond repair and abandoned in the tower. It was thus left behind in the tower during the escape from the Buster Call attack where it is presumed to have been destroyed by the hellish onslaught of the Buster Call.

Inspirations and Influences
Like the Puffing Tom, Rocketman's name was inspired by a prototypical steam locomotive: the Rocket (more commonly known as Stephenson’s Rocket). This machine was constructed in Great Britain during the early 19th century, and broke many contemporary speed trials; today, it is generally recognized as the original template for most modern steam trains.

Trivia

 * The Rocketman appeared as an attack used by Green Generals in the game One Piece: Unlimited Adventure.
 * The painted fangs and eyes are similar to the faces often painted on old war planes but retained on some planes such as the A-10 Thunderbolt.
 * One of the children on Punk Hazard is seen playing with a model version of Rocketman during a flashback.

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