Dials are strange, mysterious devices made from the remains of particular shellfish, which have the ability to store energy and matter. The shellfish remains are gathered from the shallows near the shore of the White-White Sea. Though they originate from Skypiea, some of them can reach and be used in the lower seas.
- 1 Dials In General
- 2 Sky Warfare
- 3 Dial Types
- 3.1 Axe Dial
- 3.2 Ball Dial
- 3.3 Breath Dial
- 3.4 Flame Dial
- 3.5 Flash Dial
- 3.6 Flavor Dial
- 3.7 Heat Dial
- 3.8 Impact Dial
- 3.9 Jet Dial
- 3.10 Lamp Dial
- 3.11 Eisen Dial
- 3.12 Milky Dial
- 3.13 Reject Dial
- 3.14 Tone Dial
- 3.15 Vision Dial
- 3.16 Water Dial
- 3.17 Thunder Dial
- 3.18 Non-Canon Dials
- 4 Dial-Based Technology
- 5 Trivia
- 6 References
- 7 Site Navigation
Dials In General
There are many types of Dials that store various things depending on their type and most of them seem to be common throughout sky islands, though their rarity can vary by type with some being native to specific regions and some extinct. Dials come in many sizes and shapes, from the size of an average seashell to the size of a human. Dials store energy and matter itself, usually by that particular type of energy or matter being absorbed by a tiny hole or holes on one side of the Dial. The content can then be released by pressing the apex on the other side of the Dial. As long as they are not used or damaged, Dials seem to be capable of storing their contents indefinitely. If the shell of the Dial is broken they can become unusable.
Dials based on clouds are rendered useless on the Blue Sea due to the inability of the clouds to survive at that atmospheric temperature and pressure.
Dials are capable of letting the energy out in different amounts. Some use their contents all in one blast, such as Impact Dials, Axe Dials, etc., while others are capable of storing multiple uses within their contents until it runs out, such as the Flame Dial, which then has to be refilled with that content for the dial to be used again.
On sky islands, battles are fought differently than down in the Blue Sea. Oftentimes, weapons are upgraded, or even combined, with Dials. This creates incredibly powerful weapons and combat styles, allowing for tactics that would otherwise be unachievable.
Impact Dials, as well as Reject Dials and Axe Dials, are generally hidden under bandages or a glove during Sky Warfare. Sometimes even Breath Dials, filled with noxious gases or bad smells, will be hidden as well. This allows for sneak attacks as the opponent will likely not be able to tell what kind of Dial it is, or that there even is one, until it's actually used.
Dials can provide even more of an advantage against those who do not know what they are and thus do not expect their opponents to be able to do such things. People who do not know about dials, such as many residents of the Blue Sea, can even mistake the power of a Dial for an innate ability of the user, such as when Perona mistook a blast from Usopp's Impact Dial as superhuman strength, since Dials are non-threatening in appearance, often small, and rare on the Blue Sea.
When using Dials in combat, the user will normally say the name of the Dial but omit the "Dial" part, such as "Impact!"
The Axe Dial (
The Ball Dial (
The Breath Dial (
Unlike Jet Dials, Breath Dials can carry smells and aromas as well. They are handy for storing gases, such as poisons, bad scents, and flammable substances.
The Flame Dial (
The Flash Dial (
The Heat Dial (
The Impact Dial (
The Impact Dial, while not as dangerous as the Reject Dial, can still hurt the user through the backlash caused when such a large amount of energy is released, as shown with the most frequent user, Usopp, and Nami as well during her fight against Kotori. However, many Sky Warriors have been shown to be highly resistant to this recoil. It's unknown if there is a limit to the energy it can absorb, but so far these Dials have been able to absorb all the impact energy used against them.
The Jet Dial (
They can also be used in battle: Gedatsu wears a Jet Dial on each of his arms to increase both the speed and power of his punches. The punch is fast enough to cause his fist to seemingly disappear, and strong enough to injure Chopper while in his Guard Point. However, Gedatsu dislikes using this technique due to the Jet Dial's friction tearing up his clothing.
The Lamp Dial (
The Eisen Dial (
The Milky Dial (
The Reject Dial (
The Tone Dial (
The most prominent use of a Tone Dial in the series comes from Brook, who bought one from a merchant on the Blue Seas, and used it to record the last song played by the Rumbar Pirates for their good friend, Laboon; he stores the Dial inside his skull.
During Brook's career as a world-famous rock star, he sold many Tone Dials with his music recorded on them. Given how many he sold, stated by his manager to be in the millions, they seem to be the most common of the Dials to make it down to the Blue Seas. Oda explained in an SBS that during the timeskip, Tone Dials became mainstream in the Blue Sea. They are sold in pairs and have been modified so they can be inserted into headphones and on special turntables so that people can enjoy music portably. The modern uses for Tone Dials were shown in the anime prior to the SBS.
The Vision Dial (
The Water Dial (
The Thunder Dial (
The Mad Dial (
The Control Dial (
- Wild (
拘束Wairudo?, literally meaning "Restriction"): Marshall D. Teach restricted Whitebeard's will and made him go "wild".
Concludes non-canon section.
Dials can be installed into weapons, making them more powerful and versatile. Weapons that are known to have such installations are as follows:
- Burn Bazooka: A bazooka loaded with a Breath Dial, which generates a stream of flame when fired.
- Burn Blade: A blade of flames created from a Breath Dial.
- Eisen Whip: A katana blade made of Iron Cloud with an Eisen Dial installed.
- Flash Gun: A dual-barreled flintlock that creates a blinding flash from a Flash Dial.
- Heat Javelin: A javelin with a Heat Dial installed.
- Kabuto: A long slingshot with a Breath Dial elastic.
- Milky Arrow: Arrows with Milky Dial arrowheads.
- Perfect Clima-Tact: A three-sectioned-staff with various dials installed.
- Ten-Fold Axe: A sash with ten Axe Dials sewn onto it.
Breath Dials and Jet Dials can be installed into vehicles for transportation purposes. Known vehicles include:
- Ark Maxim: Equipped with 200 Jet Dials as one-hour backup propulsion in case his electrical powers fail.
- Dial Boat: Boats of varying sizes, equipped with Breath Dials on the backs, enabling them travel the Milky Road.
- Waver: Small boats that function like water scooters, equipped with a Breath Dial to traverse over Sea Clouds.
- Shiro Mokuba I: A particular Waver equipped with a Jet Dial, and later modified into a white-horse shape.
- Jet Board: A compact waver in the form of a wakeboard equipped with a Breath Dial to traverse the Sea Clouds.
- Shooter: Compact wavers in the form of skates equipped with a Breath Dial to traverse the Sea Clouds.
- Usopp traded rubber bands in Skypiea for Dials, touting them as the power that beat Enel. As rubber is not found in Skypiea, it is a mysterious substance to the Skypieans.
- It is possible to get a hold of a dial without going up to the sky. The Rumbar Pirates bought a Tone Dial from a market, which they used to record their final performance for the whale Laboon, in hopes that their crewmate Brook would meet him again. Dial-based equipment, such as Wavers, also occasionally make their way down to the Blue Sea. It is also revealed that somehow during the two-year time skip, Brook sold about two million Tone Dials with his music recorded on them, similar to a CD or cassette tape in the real world.
- In Strong World, Shiki used a Tone Dial to communicate with the Straw Hat Pirates and Nami used it to leave the last message to her crew. Although the possibility was mentioned, it is not clear if Shiki actually acquired it on a Sky Island itself or on the Blue Sea as the Rumbar Pirates did.
- The non-canon Mad Dials and Control Dials from the video game One Piece: Pirate Warriors 2 ability to corrupt and control various characters is similar to the Dark Magic that appears in the Dragon Ball video game, Dragon Ball: Xenoverse. Both are capable of turning good characters into evil versions of themselves that can be manipulated/controlled by the main antagonists of their respective games. Also, any characters affected possess traits in common such as a dark aura, red eyes, and more aggressive and/or violent tendencies. Both also cause the main protagonists' allies/comrades to turn against them, forcing the protagonists (and their uncorrupted allies) to fight them in order to restore them to back to their normal selves. Both also play a prominent role in each of their games' overall plot.